Encounters

Whenever a character is traveling, exploring or just breaking from their routine there is a possibility that they might have a random encounter.

Encounter Generation
Each day or night the characters are doing such actions as traveling, exploring, hunting or basically breaking from a routine of settled life they run the risk of having a random encounter. The two sources of random encounters are Conditional Environments and General Environments for which encounters are generated separately.

Conditional Environments
Each day/night a character remains in a conditional environment the DM must roll for that character to have an encounter based on that conditional environment.

List of Conditional Environments

 * Road
 * Bandits
 * Haunted
 * Fey Enchanted
 * Demonic
 * Horrorterror

General Environments
Each day/night a character remains in a general environment the DM must roll for that character to have an encounter based on that conditional environment.

Lift of General Environments

 * City
 * Town
 * Village
 * Hamlet
 * Tavern
 * Plains
 * Forest
 * Jungle
 * Swamp
 * Desert
 * Hills
 * Mountain
 * Arctic
 * River/Lake
 * Ocean
 * Cave